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The Processing Foundation promotes software learning within the arts, artistic learning within technology, and celebrates diversity within these fields.
Learn from the developers and luminaries leveraging Universal Scene Description (OpenUSD) to build 3D workflows and metaverse applications.
Unity, VR, Enterprise and .Net Developer
Unity Developer and Software Engineer who loves making games with GameDevHQ
cartoonist, game artist, and wanabe gamedev.
I’ve taught over 100,000 people how to code. I use game development as a gateway to software engineering. Learn more: https://gamedevhq.com
I'm a Unity developer.
Excited about changing my hobby into a new carer with GameDevHQ course.
TheKiwiCoder
Processing Foundation
NVIDIA Omniverse
Paul Marsh
Al Heck
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